Beam Powers
Colored beams from powered emitters grant different abilities.
In the western world, collected gems power beam emitters. Standing in a beam grants an ability; preview material identifies violet as a dash to the beam's end and notes that overlapping beams can grant multiple powers at once.
Entry Context
Beam Powers appears under Mechanics in the Order of the Sinking Star reference database. Order of the Sinking Star is a massive single-player puzzle adventure directed by Jonathan Blow and developed by Thekla, Inc. Published by Arc Games and Gamirror Games, it launched on Steam on October 8, 2026. Players explore a realm of magic and enigma, solve more than 1,000 interconnected handcrafted puzzles, and discover how unique playable heroes and evolving mechanics transform one another as four worlds meet.
Core systems identified in official promotion, collected guides, and preview coverage.
Order of the Sinking Star FAQ
What is Order of the Sinking Star?
It is a single-player puzzle adventure directed by Jonathan Blow. The game combines exploration, unique heroes, and more than 1,000 interconnected handcrafted puzzles across a mysterious realm.
When did Order of the Sinking Star release?
The Steam release date is October 8, 2026.
Who developed and published the game?
Thekla, Inc. developed the game. Arc Games and Gamirror Games published it.
How many puzzles are in the full game?
The official Steam listing advertises more than 1,000 interconnected, handcrafted puzzles.
Which playable heroes are highlighted?
Official promotional material highlights unique heroes including a queen, a thief, a warrior, a wizard, and a talking boat. Their abilities combine as worlds and mechanics begin to overlap.
Is this an official game website?
No. This is an unofficial fan-made reference site. Game names and trademarks belong to their respective owners.
Continue in Order of the Sinking Star
Codes
Redemption steps and verified reward sources.
Characters & Playable Roles
14Highlighted heroes and playable roles from official promotion and collected preview coverage. Mechanics marked as pending need in-game verification.
Map Areas
58A research index of map groups from the community map snapshot. Counts are source evidence, not an official completion checklist.
Mechanics
8Core systems identified in official promotion, collected guides, and preview coverage.
Worlds
4The four initial puzzle worlds radiate from the Crossroads. Their mechanics begin to combine after the opening campaigns.
Guides
3Player paths, progression steps, and FAQs.
News
3Patch notes, events, and update logs.